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PICO PARK Clone
Co-op platformer in C++17
At a glance
- Discipline
- Games
- Key features
- 4 delivered
- Screens
- 3 in gallery
C++17SDL2OpenGLCMake
PICO PARK Clone

Overview
A two-player shared-keyboard platformer with precise physics, a cooperative camera and speedrun timing.
The platformer physics include coyote time, jump buffering and variable jump height, and players can stand on each other.
The modular architecture separates entities, physics, input, camera and UI behind a clean state machine.
Key features
- 01Cooperative player collision
- 02Forgiving platformer physics
- 03Dual-player camera
- 04Millisecond speedrun timer
Gallery
Inside the product
3 screens






Up next43 / 43
Space Shooter
Console game in C++
